Hee. Electromagnetotrons.
At some point I suppose I should do the last puzzle of that last plot step, but I've tried and it always just makes me mad.
Search found 407 matches
- 20 Feb 2008 03:58 am
- Forum: New Features
- Topic: The Return of Dr. Sloth (Plot)
- Replies: 364
- Views: 184591
- 18 Feb 2008 06:47 am
- Forum: Chit-chat
- Topic: WILLS MAGICAL ADVENTURE IN JESSILAND!
- Replies: 12
- Views: 7924
Re: WILLS MAGICAL ADVENTURE IN JESSILAND!
Yay, looks like you had fun It's always fun to see pictures of people here.
The west is full of stunning landscapes and very very little population.Fjorab_Teke wrote:It's still a good 4-5 hour drive for me to get to any city of recognizable status, and I'm not even out west.
- 17 Feb 2008 06:50 am
- Forum: Offsite Games
- Topic: Cenopets
- Replies: 25
- Views: 14536
Re: Cenopets
Maybe the flower is the one you create by farming.
I'm disturbed to see that I can breed a pet with its own mother...
I'm disturbed to see that I can breed a pet with its own mother...
- 16 Feb 2008 07:50 pm
- Forum: Offsite Games
- Topic: Cenopets
- Replies: 25
- Views: 14536
Re: Cenopets
I made an account too (rachelkachel). Looks interesting, but there's not enough there yet to really be worth visiting.
- 15 Feb 2008 05:07 pm
- Forum: Site suggestions
- Topic: Pruning, and what you guys think.
- Replies: 57
- Views: 34172
Re: Pruning, and what you guys think.
I don't think that's a problem - it can be interpreted either way.Jazzy wrote:- clicking "click here to set a Turmaculus alert" does not actually set one, it takes you to a page where you can set one.
The turmaculus is awake at 8am NST. Now we just need someone to confirm.
- 12 Feb 2008 04:39 am
- Forum: New Colours
- Topic: Royal Lenny!
- Replies: 9
- Views: 9186
Re: Royal Lenny!
That just seems to happen with Lennies - they're so tall proportionally that it's practically impossible to make details that aren't tiny, unless they're in some weird pose.Bif wrote:They both seem really small - which is annoying.
- 12 Feb 2008 12:50 am
- Forum: Site suggestions
- Topic: Pruning, and what you guys think.
- Replies: 57
- Views: 34172
Re: Pruning, and what you guys think.
Yeah, I think it would be fine to reduce AaToW to a single thread. If people think their achievement/woe deserves more attention, they can make a separate thread in Misc. And then you can just split off that thread whenever you need to. It looks like New Features is definitely worth pruning, as the ...
- 06 Feb 2008 07:50 pm
- Forum: New Features
- Topic: The Return of Dr. Sloth (Plot)
- Replies: 364
- Views: 184591
Re: The Return of Dr. Sloth (Plot)
That calculator is really handy... I'm not really surprised they're freezing for it, but it's still stupid. If I'd written a program to solve it on my own, would that be freezable too? Probably :P Everyone remember when they were freezing for having Greasemonkey installed? Star Wars reference, hee: ...
- 06 Feb 2008 07:56 am
- Forum: New Features
- Topic: The Return of Dr. Sloth (Plot)
- Replies: 364
- Views: 184591
Re: The Return of Dr. Sloth (Plot)
Some of mine have a 7th symbol - 5, I think. I haven't touched those yet... I'm going to bed.
- 06 Feb 2008 06:56 am
- Forum: New Features
- Topic: The Return of Dr. Sloth (Plot)
- Replies: 364
- Views: 184591
Re: The Return of Dr. Sloth (Plot)
I think it's meant to be X-Z. I got that backwards myself at first. And then X = 3/9 and Z = 4, so X-Z is 5, or add 6 and get 11.
- 06 Feb 2008 06:26 am
- Forum: New Features
- Topic: The Return of Dr. Sloth (Plot)
- Replies: 364
- Views: 184591
Re: The Return of Dr. Sloth (Plot)
Looks like it. That simplifies things a bit.Seerow wrote:But where are people finding what value the various symbols are? Are they the same for everyone?
I agree, though - this is going to be impossible for kids.
- 06 Feb 2008 06:10 am
- Forum: New Features
- Topic: The Return of Dr. Sloth (Plot)
- Replies: 364
- Views: 184591
Re: The Return of Dr. Sloth (Plot)
Heh. Even if I understand the math, I'm not sure how to use it to solve this without a lot of guessing.
- 06 Feb 2008 05:50 am
- Forum: New Features
- Topic: The Return of Dr. Sloth (Plot)
- Replies: 364
- Views: 184591
Re: The Return of Dr. Sloth (Plot)
I don't get it, either, Cranberry, though I just skimmed it so I might try again. Edit: Oh, now I think I do. Confusingly, it has to do with modular arithmetic , which is also abbreviated "mod" - basically, think of a clock as being mod 24. If you add 25 hours, you end up 1 hour ahead of w...
- 06 Feb 2008 02:51 am
- Forum: New Features
- Topic: The Return of Dr. Sloth (Plot)
- Replies: 364
- Views: 184591
Re: The Return of Dr. Sloth (Plot)
Also note that it does save your progress if you leave and come back, so you don't have to do it all in one sitting - definitely a good thing.
- 06 Feb 2008 01:33 am
- Forum: Chit-chat
- Topic: 'Elloes. =]
- Replies: 1
- Views: 2544
Re: 'Elloes. =]
Welcome to Neocolours! If you like animals you should fit in well
Could you leave your text at the default size, please? It's hard to read when it's that small.
Could you leave your text at the default size, please? It's hard to read when it's that small.